CGI-Quality said:
They did? I saw nothing on last gen consoles, even at the end, that could keep up with Killzone: Shadowfall or Ryse graphically. They were considerably more detailed with techniques to a degree that you couldn't get out of those older machines (AF and advanced lighting being two of the biggest things). SSS on characters was also apparent in those two games in ways that even Beyond: Two Souls couldn't match. |
And especially when you compare open world games. Infamous:SS looks much better than any linear game on the PS3, let alone the other Infamous games.