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Mar1217 said:
Nuvendil said:
Yeah, obviously this IS an earlier build but hey, if Xenoblade 2 can go from it's E3 build - with super short shadow draw distance, super short grass draw distance, etc etc - to final build in a matter of months, I am confident this will be fine. And it's not horribly rough.

Also, looking at the way these characters are designed, I would be totally down for this kind of rendering approach for Xenoblade Chronicles X2. Not for the whole game to be cel shaded, but a partial soft shading approach kinda like with 2 but with a totally different aesthetic. But overall the art design looks very strong.

Do you mean like cel shaded characters and realistic environements kind of mix ? 

Yeah, sorta.  It could work if done right.