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Found this rant on youtube by a user called Playbanosh. He sums up SC so well. 


"As someone smarter than me once said "It's never too late to bail on a bad investment."
Just like thousands of others, I was one of the first backers of Star Citizen back then. I even purchased upgrade packs, got the T-shirt and citizen card to prove it.
Cue 6 years (SIX. YEARS.) and 200 MILLION DOLLARS later what we got is half a (broken) tech-demo and empty promises. Oh, and the worlds biggest DLC/microtrasaction store, full of NON-EXISTENT ships, assets and decorative garbage no one ever asked for. And the biggest joke ever, CitizenCon, the expo where all the sad idiots can enthuse together about a non-existent game and be goaded into buying even more non-existent game assets and pretend it's the best thing ever..

Plain and simple, Star Citizen is the biggest scam the video game world has ever seen and I'm ashamed my money supported this filth. I actually feel sorry for all the delusional suckers who kept paying for more and more through the years and by now they invested so much money and time into Star Citizen they turned into Roberts' PR hyenas. Because it IS a delusion. Star Citizen is NOT a game, it's not even vaporware, it's a glorified tech-demo with bits and pieces working (sometimes) and a marketing machine that's 20 times the size of the actual "dev team" (huge air-quotes). I mean, come on, Chris Roberts is an evil genius, he's been selling a non-existent game for 6 years. He managed to sucker tens of thousands of people into buying essentially NOTHING. Thin air and empty promises. He made a fortune off of basically CGI trailers and concept art.

And it's in Roberts' best interest to NEVER ever release the full game. Think about it. For one, it's the Duke Nukem Forever effect. The "finished" game, after this much squandered funding and development hell, could NEVER in a million years live up to the colossal expectations. Second, they'll need to stop selling empty promises and concept art, stretch goals, "future" ships and whatnot, and we all know that'll never happen. Third, and most importantly, the entire Pay2Win thing! What about those sad fools who paid hundreds or maybe thousands of dollars for upgrade packs, ships, subscriptions and stuff? If the game ever becomes a full release, these people will demand their money's worth. Coincidentally, only these guys will have any amount of fun in the game. All of us plebs will putter around in our tiny starting dinghy while Mr. Money and friends will scoot around in giant capital ships made of solid unobtanium from day 1, exploring, having fun... or more likely terrorizing the "noobs" with gleeful abandon. Star Citizen is P2W before it even saw release and will have to be EVEN MORE SO after release, lest the big backers revolt and take their money elsewhere. To add insult to injury, I'm completely sure the full release will be worse than a mobile game, chock full of in-game ads loudly proclaiming the virtues of subscribing, buying packs, etc. "You COULD sit here and mine iron for months or wash the dirty laundry of xXx_CapitalDouche_xXx to be able to get a slightly bigger flying port-a-john...OR your COULD buy one of these shiny upgrade packs and roll with big boys! Buy NOW for only $14.99!!"

TL;DR: Start Citizen is everything wrong with video games today."