CAL4M1TY said:
I say it's the other way around: OoT had the greater affect on gaming history What MGS4 did: - Demonstrated how to properly execute a deep and convuluted story (from what I've been told, haven't actually played it yet) - Added extra polish on the 3rd person shooter perspective
- Made a jump in dimension to 3D from 2D - Laid foundations for 3D action adventure games (dungeons and puzzle solving in 3D environment) - One of the earliest if not first uses of a lock on 3D camera
So where as MGS4 refined everything we've done before, OoT at the time brought everything to the next level (thanks mostly to 2D to 3D jump). |
i agree. it could be that OoT had that extra advantage because it came out earlier. it could be that nothing could ever dethrone ocarina of time just because there are no dimensions beyond 3D that we can use in gaming. the only way we can lay the groundwork for something as groundbreaking is if we take gaming to the next level in some way. not by making it high def or increasing the amount of pixels, but by changing the way we play. something Nintendo is currently working on. dont expect something as groundbreaking as OoT to happen this gen.. or even next gen.. but maybe once motion sensing and virtual reality take gaming to the point to where we can see images all around us.. so we can actually be in the game. i cant wait to see what happens next =] maybe itll even be a new Zelda that does this. ooh im getting tingly just thinking about it.