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Chazore said:
DonFerrari said:
Thought it would keep exclusive to PS4/PC... but great that Xbox will get a chance to play.

Now let's see how sales compare, although 18 months later port on a smaller userbase on a niche that isn't the strongest will probably have a very big gap.

Tbh, being released much later to the party, and charing more money despite being late, isn't exactly going to set the world on fire for that system.

I know I'm not a fan of long delays and late ports that ask for more money. It doesn't exactly make up for lost time. It's why I'm not paying in full for the very long wait for the console to PC MHW port (it won't be built from the ground up).

Yep I'm not expecting big numbers. Even TR which is quite big on Playstation suffered big loses on sales due to the time exclusiviness.

Just expect they don't see this as Xbox uncapable of selling JRPG.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."