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SaviorX said:
The GC could do most of what the Xbox could do, but differently. The problem was, Xbox could be adapted from a PC fairly easier than development on a GC game could. So the GC could do Xbox things, but it required different methods of (I don't know the words) coding or adaptation. However, not many people figured out those methods of breaking down GC hardware.

Correct, the stuff people said the gamecube couldn't do was possible through the gamecubes tev units. An example being programmable shaders.