quickrick said:
Megiddo said:
I've read what you quoted 5 times now and I don't see anything that says what you are arguing against. None of the games you mentioned, as they are or will be released on the Switch were "made to take advantage of the PS4/X1 fully". We can already see clear differences in terms of resolution, textures, and frame rate when it comes to Doom. Don't you think the same will be for Wolfenstein? Also, Paladins is a free-to-play game that was designed to be able to play on practically anything. The minimum recommendations for PC are a Core 2 Duo processor, something that was released 10-12 years ago and 2 GB RAM. Ark is only slightly higher. SMT IV was on 3DS so I have no idea why you're bringing it up unless you think it's a big AAA third-party game on the level of Far Cry/Assassin's Creed/Battlefield/etc.
Basically, you completely misread what you were replying to and didn't contradict it in the slightest. The point is still crystal clear. Nothing that was made to take full advantage of the PS4/X1 fully will be on the Switch. It will have to be downgraded in various ways because the Switch doesn't even come close to the power needed. That doesn't mean that the Switch won't get third-party support. It'll just get similar third-party support that the 3DS/Wii U got.
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Exactly. doom is 1080p/60fps, now its a 600p/25fps, its a butchered version, and Wolfenstein will be the same. the other games i have no idea what he's arguing about, and bayoneta is funded and published by nintendo.
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Agree with you, we can play these games for ps4/xbox anywhere and on the go, just bring the system with a TV as well as hope for 2 charge sockets, easy peasy. The World End With You and SMTV must be money hat just like Persona 5, LOL