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areason said:
I do think that 1 new studio will help. 2 big games every gen will add a lot to the line up.

I would say a sweet spot is being able to release a big game every 3 months.

So for a 6 year gen, we would need 24 games released... each studio being able to release about 2 games per gen they would need 12 teams and with 2 teams per studio 6 major studios. They are about the right size.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."