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I don't think this has enough mainstream appeal to go beyond 2 million, but I can see it doing around 1.5 million. It's got a fairly good profile for an AA release, and while in some sense the retro visuals might put some players off, I think there's plenty of evidence that part of the Switch audience are driven by nostalgia. Getting the demo out at an early point was a good idea, too, so hopefully this will do similar numbers to Xenoblade 2.