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Bloodborne is intentionally more casual than Dark Souls, not having nitty gritty like equip load and whatnot. Also less weapons to learn in Bloodborne.

My theory is Bloodborne was made to be difficult, but more difficult for Souls vets than anyone else by forcing them out of their comfort zone (which is usually behind a shield). New players will be more at home with the frenetic dodge-heavy gameplay of Bloodborne than those used to Dark Souls' block and poke style.



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