Shadow1980 said:
I actually haven't done many New Game+ runs, mainly because they're often associated with games that take a very long time to complete, and I don't think I have many games with multiple story arcs or endings. Now, a game like Chrono Trigger (which I really need to get around to finishing) seems like the kind of longer game that I would want to replay semi-regularly, since most of those old-school 16-bit JRPGs are paced in a way that makes them feel like I'm always making real progress and not simply repeating a series of repetitive paint-by-numbers objectives that exist purely to pad the experience, which would make me more likely to want to seek out CT's multiple endings. Final Fantasy IV usually takes me quite a while to beat, but the game is so consistently enjoyable beginning to end that I replay it far more often that other games of that scale, though even then I don't replay it nearly as often as other SNES games like Super Mario World or Super Metroid (again because of the time investment needed to beat it). As for CoD, I'm assuming you're talking about multiplayer. Well, my focus was on single-player games, but MP is (usually) designed to be heavily replayable. That's because each match is a self-contained bite-sized chunk of gameplay, not a massive 40+ hour experience in and of itself. I can play a couple of matches of Halo or I can play a dozen. However much until I'm played out for the day. MP doesn't require a huge time investment because it has no real end goal like SP does, but you can invest a good chunk of time into it if you so choose. The time investment is merely an accumulation of time spent in matches lasting maybe 5-15 minutes each. |
To each their own then. I've always liked lengthy games especially rpgs but I don't really replay many games unless they have different story arcs. Chrono Trigger is my kind of game though. Yeah, I was talking about mp with cod.








