I think OP has a point here. Power is not the heart of the matter, money is.
Doom and Wolfenstein could be made on Switch, but they most likely took vast amount of time/manpower/money and in the end Doom sold only a slight percentage of what the PS4/X1 versions did before. Publishers can't afford to make games for systems where there is little potential audience, hence Bethesda not announcing Rage 2 or Fallout 76 for Switch despite being a big supporter of the hybrid. On the other hand, EA is keeping FIFA Switch on a original engine because it has achieved long and steady sales.










