duduspace1 said:
If you were referring to this part, I do not consider his estimation a very reasonable estimation, infact I consider it very unreasonable and I have given my reasons why in a post above. |
Estimating the costs by development time and team size is very reasonable. And SSM has published few indie games through their external publishing branch, they haven't been developing them. So what difference does it make? And those God of War cost estimates don't include facility costs, wages for voice and motion capture actors, musicians, (marketing, even though in my opinion it shouldn't be counted) etc. So the costs are even higher.
You have run out of excuses and you're embarrassing yourself with your constant dodging.
"The rumours of my death have been greatly exaggerated."
- Single-player Game







