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duduspace1 said:
WhatATimeToBeAlive said:

These are your own words from the previous page:

"I am still waiting for your confirmed actual cost of making GoW or at least a very reasonable estimation that is gotten from that particular game's development cycle itself and not a predecessor. All I have gotten so far from you are estimated extrapolations from GoW3. If you can provide it, then I assure you I would pick through Nintendo's financial report to get you a very decent idea of how much exactly it cost to make Labo."

So where is your estimated development costs for LABO?

If you were referring to this part, I do not consider his estimation a very reasonable estimation, infact I consider it very unreasonable and I have given my reasons why in a post above.

Estimating the costs by development time and team size is very reasonable. And SSM has published few indie games through their external publishing branch, they haven't been developing them. So what difference does it make? And those God of War cost estimates don't include facility costs, wages for voice and motion capture actors, musicians, (marketing, even though in my opinion it shouldn't be counted) etc. So the costs are even higher.

You have run out of excuses and you're embarrassing yourself with your constant dodging.



"The rumours of my death have been greatly exaggerated."

- Single-player Game