| Jumpin said: Your disagreement lacks merit. You basically state that Nintendo's tradition of innovating prior to Gamecube doesn't exist because Sony hadn't made a console yet. But your conclusion doesn't follow the premise. Because Sony copied Nintendo's innovations later, does not mean that Nintendo didn't make those innovations in the first place. When the d-pad was introduced on the NES controller, shoulder buttons and diamond config on the SNES controller, analog sticks and 4 controller ports were introduced on the N64, these were still innovations made by Nintendo; Sony copying them doesn't change that fact; not any more than Sony copying motion controls after the Wii's success. Gamecube was not innovative, but this was the exception to the rule (as I already pointed out) in a similar way to how the additions to the controllers for the original PSX was Sony's exception to the rule. Aside from Gamecube, GBA, 3DS, and Wii U, Nintendo's tradition has been to advance or expand the way we interface with videogames. You have failed to show that Sony's tradition and Nintendo's tradition are equivalent. |
All this talk about controller innovation, you're telling me that no other company tried to be innovated with their controller in their in their own ways? That Nintendo was the only one that tried to be innovative in that department. Every company in the business feeds off each other and try to make it better by innovating in their own ways, but seems to me that you only think Nintendo is the only one doing that. I mentioned the Dreamcast controller, I thought that was innovating. While i do agree that Nintendo innovated a lot but to think that they're the only ones is just being blind.
I failed to show Sony's tradition? I did mention MS too. Your whole post is nothing more an attempt to only put down Sony while glorifying Nintendo when there's other players in the market like MS, Sega that I tried to bring up in my post too. Seriously, you only mentioned Sony and no other company. And dont forget third party accessories that tries to innovate on controllers for home consoles and PC (there's been sooo many different PC controllers made its not even funny). Sidefact, a third party motion controller similar to the wiimote was made for the PS2 before the Wii came out, that's innovation right there too for that controller company.
The fact that you disregarded every other player about innovation and focused only on putting down Sony, your whole statement lacks merit. Try again next time and hopefully you'll think outside of this small bubble of only between Nintendo and Sony. There's a bigger world out there and everyone's trying to innovate somehow.







