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LethalP said:
Power is the main reason the Wii, WiiU and Switch missed out on big AAA third party games. User base is a factor, but that didn't stop Bethesda from porting Skyrim to Switch. Yet it didn't get Fallout 4 because it targeted PS4 and X1 as a base spec. Just like how WiiU got AC3 and 4 but as soon as Ubisoft stopped targeting PS3/360 with AC Unity they skipped the WiiU.

If Nintendo had a home console as powerful as the PS4 and X1 with proper storage media and none of the bullshit, it would be getting Red Dead, CoD, BF, Kingdom Hearts III, and everything that is currently PS4/X1/ only, because there would be no reason not to. Shit, look no further than Kingdom Hearts III, yeah. It's coming to Xbox but not Switch, user base clearly isn't the issue here. KHIII is a 8th gen game, Switch graphics capabilities are basically 7th gen.

Lies lies, everybody knows 3rd parties have an agreement to screw Nintendo



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."