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curl-6 said:
Nuvendil said:

This is true but aesthetically I think it's good.

It's beyond a 3DS or Vita game but not setting the world on fire.  It's not an upressed 3DS game, that's clear.  I think this game though started life in a...limbo area.  Where they didn't know what was going to happen to the DS line, how long the 3DS would last, how successful the Switch would be if at all.  And so the game was developed with assets high enough quality to hold up on hd machines but not so high they couldn't be scaled down if the Switch went south and a 3DS version was needed.  

Same with the engine improvements.  Lighting, real time shadow maps of high quality, high quality AA, better texture filtering, some good if basic post processing, these are all welcome imrpovements but again, improvements that could be scaled back or turned off.

It's a decent start for modernizing their engine and tools.  And I kinda expected this, just compare X and Y to Sun and Moon.

It's about what I expected too, just saying I can see where people are coming from if they feel a bit let down that this is on the same machine that brought us Mario Odyssey and Kingdom Battle.

True but Mario and Zelda and Xenoblade, these are all console entities.  Their predecessors were already not just console games but HD ones, giving the devs substantial foundations to build off.  Pokemon is now making that HD jump.  This strikes me more as a New Super Mario Bros U or Wind Waker HD, a first step.