WhatATimeToBeAlive said:
Owned! But I am pretty sure he can't come up with any reasonable LABO development cost number/argument. I think that fanboyism has got the better of him. |
For some reason he truly believed that:
1 - Pokemon marketing cost was cost to develop and for whatever streach of the mind it was similar to the cost to produce Labo (reason for similarity, both are made by Nintendo) but GoW couldn't cost similar or more than GoW3
2 - If a SW can be used as tool for creation then it cost more than a SW that is used straight (no source, but believe him that MS Studio cost more to develop than MS Office for the sole reason that it's price is higher). I guess Windows for Enterprise is like 10x or more expensive to make than Home since that is the difference in price charged at customer level and company.
Strangely enough he never replied to RPG Maker costing more than GTAV to make.
PS: It must be one of those cases of people that defend that WiiU was almost as powerful as PS4 and graphic of Mario 3D Land was comparable to UC4 because art direction and personal taste defines how much taxing and technical achieving a game is.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







