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GProgrammer said:
Conina said:

You are also ignoring that there were a lot of good 2D games on PS1: Suikoden 1 + 2, Wild Arms, Castlevania: Symphony of the Night, Street Fighter Alpha 1 - 3, Megaman series, Rayman, Lost Vikings 1 + 2, Broken Sword 1 + 2, Discworld 1 + 2, Blazing Dragons...

Many others were 2D/3D hybrids with fixed (and often handdrawn) 2D-backgrounds.

Those 2D games would of looked worse on the PS1 than if it was than if on a pure 2D PS1. The reason being Sony blew all the hardware power budget on the 3d hardware, if instead of doing that they put it into a beefier 2d blitter they could of ran their games at 640x480 instead of the 320x240 mess that most ended up being

And it would probably have been a commercial failure if they had offered a pure 2D console while Nintendo and Sega were offering consoles who can handle 2D and 3D games. Especially as a newcomer in the console sector. Most gamers wanted polygon-based 3D games in the mid-nineties, which also allowed new perspectives and gameplay due to the flexible camera.

2D in native 640 x 480 also needed a lot of performance back then, so the pure 2D console wouldn't even have a price advantage.