curl-6 said:
Well, BOTW is a 30fps game so it's got twice as much rendering time per frame, though at the same time it is a Wii U game at heart and I think that shows in that Odyssey does have spiffier shaders. The best looking Switch games to date for me are Odyssey, Kingdom Battle, FAST RMX, and Outlast II. |
Yeah, those do make a strong case. Doom in handheld is pretty impressive. Wolfenstein 2 though looks even more polished.
There's actually a couple of great tech analyses someone did on Odyssey and Breath of the Wild too, need to look them up and post them here. Some really cool stuff.
Xenoblade 2 is rougher than those big 4 but I think the potential in the engine is big. If they can optimize and refine it so that it can run at higher resolutions - say 900p - with the next game they could habe something quite special. Cause when the game fires on all cylinders like in Leftheria or during a lot of your action cutscenes, it can look really good.







