elazz said:
3m week in but also remember the drop rate second and third week was really good. Probably averaged around 40% worldwide which would mean another 1.8m in second week and the week after was similar. Let's say another 900k and we have 5.7m in 3 weeks. I think the game is around 6.5m by now. By the end of the summer I guess 8m could be possible and by the end of the year 10m? |
I agree with the ballpark of your estimations.
I was just answering to the 5M WW on April, since GoW launched end of month I think it didn't do much over 3M on April. But I could be wrong and won't check how many weekend it had on April (if it had 2, then 5M is possible).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."