By using this site, you agree to our Privacy Policy and our Terms of Use. Close
duduspace1 said:
DonFerrari said:

Pokemon Red and Blue are similar to Labo in what aspects? Because GoW3 to GoW4 there is a good parallel to estimate costs.

And you have really saw that Pokemon 50M was marketing cost, not the cost to make the game or you just wanted to get an easy way out?

You are confusing price with cost on the Visual Studio and Word.

You may say we don't know the sales of SW on April NPD. But MLB 17: The Show, sold less than 500k on it's first month in 2017 (while MLB16 sold only 150k). And MLB18 is ahead of Labo on the ranking for this April, and most of the other titles not being launch, we can pretty much see this wasn't a month of a lot of strong new releases. So I would guess it's hard to get Labo selling over 300k in its first month which isn't really a lot.

1. Pokemon Red and Blue are both made and marketed by Nintendo. 

2. So Marketing costs are not costs ? Would you say GOW3 justifies its price based on its $44m cost of Production alone ?

3. In what way ? My point is that if you judge Visual Studio price by Word standards, you are barking up the wrong tree, in the same vein if you are comparing GOW to Labo only in terms of eye candy, you are missing subtleties to why it justifies its price.

4. Even if all Labo sold is 200-250k (both kits combined), it has sold well considering most informed observers expect majority of its sales to be in the Holiday periods. Add that to what its sold in Japan and you are almost at 450 - 500k without European sales.

1 - Being made by the same company doesn't make the costs similar at all. Mario on NES and Mario Switch doesn't cost the same being same company and even same name.

2 - Marketing cost isn't cost to make a game. And I didn't say GoW3 justify it's price based solely on the production cost. FOR ME the price is justified for, it is standard AAA game price, I liked the game, it had a lot of production value and thus for the profit margin was reasonable for me to pay the 60 usd. You are still to prove how much Labo costed to develop. Because even if you were to use pokemon as basis, to say Nintendo expended 50M on marketing (will you really say Labo had as much marketing push as Pokmenon?) you don't have how much it costed to make. I'll tell you people estimate between 500k-1M (which seems reasonable considering the time it was made, the platform and how it looks and plays) so I don't think you want to say Labo costed 1M to be made.

3 - You said "costs a lot more", when someone sells something it can be priced higher or lower, but cost is internal. So in fact Visual Studio could cost lot less to develop (I don't have the numbers) but since they will sell to a lot smaller market that cost will have to be recovered in less sales, so the price will be higher (besides possible higher margins due to less competition, although I think Word has less competition than Visual Studios).

4 - 500k isn't a bad number on first month for small releases, but for major games (which Labo have been considered for many) it is small. And you don't really release a game, put a lot of inventory in April to have it selling in November/December.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."