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duduspace1 said:
DonFerrari said:

Usual AAA games range on the 30M, GoW haven't had anything released yet as far as I know, but let's see if there is anything out there...

GoW3 which is a lot smaller had 44M USD budget https://www.engadget.com/2010/03/09/god-of-war-3-has-44-million-dollar-budget/ so you can be assured it got something on the order of 50M for GoW on PS4.

So what is your estimation on cost for the minigames of Labo?

Don't you see any difference between saying April is a low month (which mean April in general) and saying this April had low quantity of noteworthy titles (which is quite specific)?

Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996  https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop/ adjusted for inflation in 2018, that is $78m, with the creativity it affords people, you can be assured Labo costs more than that.........For reference (I am not sure if you are a programmer) but Visual Studio (Microsoft's programming tool which is only useful to programmers) generally costs a lot more than Microsoft Office 2016, but I don't expect anybody who only uses Microsoft Word to understand why it should cost as high because any features it provides is of no use an utterly meaningless to them. Like I said before, the value a person attaches to anything is the utilitarian value it offers to them.

I am not aware we were talking of any other April asides from this past April. In terms of the discussion however it makes no difference whatsoever (provided you've not lost your train of thought of what l was responding to........i.e your saying that Labo being one of the highest sellers in April doesn't mean it sold well  because (according to you) April had a low quantity of noteworthy titles. You are still making an assumption here because you do not have the actual sales figures. Having a low quantity of noteworthy titles is no validation that Labo didn't sell well.

Pokemon Red and Blue are similar to Labo in what aspects? Because GoW3 to GoW4 there is a good parallel to estimate costs.

And you have really saw that Pokemon 50M was marketing cost, not the cost to make the game or you just wanted to get an easy way out?

You are confusing price with cost on the Visual Studio and Word.

You may say we don't know the sales of SW on April NPD. But MLB 17: The Show, sold less than 500k on it's first month in 2017 (while MLB16 sold only 150k). And MLB18 is ahead of Labo on the ranking for this April, and most of the other titles not being launch, we can pretty much see this wasn't a month of a lot of strong new releases. So I would guess it's hard to get Labo selling over 300k in its first month which isn't really a lot.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."