duduspace1 said:
1. If I did what you say, I expect he would have said so himself. I think you are on some misguided advocacy on that particular point. 2. I will after you show me the cost of GOW. 3. I accept all explanations as feasible provided they are not outworldly, until confirmed details from verifiable sources are revealed. 4. As far as I'm concerned, those 2 statements in bold are saying the same thing using different words. What exactly makes a general low month in sales in your opinion ? |
Usual AAA games range on the 30M, GoW haven't had anything released yet as far as I know, but let's see if there is anything out there...
GoW3 which is a lot smaller had 44M USD budget https://www.engadget.com/2010/03/09/god-of-war-3-has-44-million-dollar-budget/ so you can be assured it got something on the order of 50M for GoW on PS4.
So what is your estimation on cost for the minigames of Labo?
Don't you see any difference between saying April is a low month (which mean April in general) and saying this April had low quantity of noteworthy titles (which is quite specific)?

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







