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AlfredoTurkey said:
JRPGfan said:

"It's actually kind of happened already with stuff like Nintendo Labo, which very much seems like a more R&D1-esque product than an EAD-style product. If that's just what they can do under EPD, imagine what else they can do."

That last paragraph makes me question weather or not thats a good thing at all.
Like sometimes I think nintendo is too "smart" for their own good, reinventing the wheel, when the one they have isnt broken, and the new wheel, is often worse than the old.

Like just give us a old school paper mario game?

Nintendo gave up directly competing when Iwata took over and that hasn't changed. They don't want to take on Sony and Microsoft because they fear getting their asses kicked in like they did during the Gamecube era. This sounds overly mean of me, but I'm just being blunt. Ever since Iwata took over, the idea was "if you can't compete, don't double down and try harder against them. Run from them and make something else that people will want." 

It's not going to change, sadly.

Wait.... its sony fault that Nintendo has made 3 bad Paper Mario games in a row? O_o

What I ment was Nintendo do dumb sh*t with their franchies too, there was nothing wrong with how the old Paper Mario games where, they where badass. New ones kinda suck or are okay at best. This has nothing to do with red ocean or blue ocean, it has to do with nintendo being oddballs for the sake of being oddballs, not because they have too. Paper Mario didnt have to go through all these changes, the "core" of the game was solid.

Like Im sure hardware isnt a issue either, paper mario isnt that demanding.