spemanig said:
USUM look terrible to me. Like even Colosseum and Revolution look better. Agree to disagree. I wouldn't call the environment realistic, though. Just the lighting. And that's not even realistic so much as full of Michael Baye, WWHD-levels of bloom. I don't really care that you can't see the trainers and other such details because the art always came off as a concept thing. Like using the Dpad to select items makes no sense; it should be menu options like run, bag, etc. Don't really care though because what the concept looks like to me is a more real-time battle system. That's what looks great to me. It's a semi-practical demonstration of how that might look. If it were up to me there's a ton I would change.
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What is a Gen 4 Pokemon doing in a Kanto remake anyways?








