| Jumpin said: I think Smash will contribute, but I don't see many rushing out "I'm buying a Switch now that Smash is out!" - more like "Ah, here's Smash Brothers, that'll be a good game in my library" as it is more of a novelty title that a small bubble of people has decided is some kind of great competitive grail... similar to the Metroid bubble - both of whom consist almost entirely of existing Switch owners. The real title that will muscle in the sales is Pokemon. Millions and millions of Pokemon fanatics are still without Switches. I also think people are taking the "Bah Indie games!!!!" thing far more lightly than they should. A gaming console/portable console that can play Indie games holds a much larger appeal than many are considering; I look at my kids and their friends, and that's what they want a Switch for. |
Not at all.I have already said that several times, and I will say it again:People keep subestimating the selling power of Nintendo IPs that dosent have Pokemon or Mario attached to it.Smash is a gigantic IP, and Smash 4 sold 12 or 13 million units, with each new entry selling more than the last.Add that to the success of the system itself and its effect of making every single Nintendo developed or published game to sell more, and Smash might just be more of a monster IP.
Hell, the way games are selling on the Switch, I wouldnt be surprised to see FE sell 5 million units on the system.Like I said, Pokemon is a beast and will probably drive sales like nothing else before, but other Nintendo titles will do the same and honestly, depending on what is announced for the Switch this year, Pokemon might not even be needed to reach that 20 million units sold.Nintendo IPs in general are far stronger than people realize.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







