duduspace1 said:
I think you should reexamine your conclusion on the pricing of the software. A software that enables creativity on the scale labo does is worth every penny it costs. It may not be for everybody but it is for those able to use it. I can turn your logic on the head by saying a game like GOW is not worth its price because I can get some Blueray animated movies for less than £20. Depends on what you are pricing is it the play portion or the creativity/building portion. |
One could arguee what the average costumer will get from the game or value productions.
Still he is talking about his opinion, and anyone can think any product is a ripoff. And when price is so much higher than cost that opinion is very plausible.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







