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One of the biggest promises of Nintendo Switch, is Nintendo combining their Home Console and Handheld worlds into one. In theory, allowing them to concentrate almost exclusively on a single platform, and thus them to produce more titles in a single year than before.

However, its still early in the Switch's life, and so far the difference has been minimal at best. With the 3DS slowly but surely tampering off as the years go by, when can we expect the full potential of Nintendo's streamlined development resources? With most of the remaining 3DS titles either being late releases, games built off pre-existing titles or assets, or also coming to the Switch. I'd say we should start seeing the results, the second half of this year.

From April onward, Nintendo seems to being trying to increase its Switch output from the standard one game Switch game a month, to 2. We have the launch of Nintendo Labo, which is technically launching with 2 games in April. Followed by both Donkey Kong Country Tropical Freeze and Hyrule Warriors Legends in May. Sushi Striker and Mario Tennis Aces in June, and Captain Toad and Octopath Traveler (which Nintendo is publishing outside Japan) in July. And that's just what we know so far. I imagine Nintendo is going to continue to challenge themselves to produce as many games for a single month as they can. So come Summer and Fall, we should routinely see more than one Switch game from Nintendo per month. And keep in mind, I'm not talking just talking about AAA games. Many of Nintendo's smaller and handheld teams will be moving to the Switch at some point, and they'll be able to experiment with relatively low-budget software, which can usually be whipped up within a year or less. By 2019 we should see Nintendo's combined software development in full force as their 3DS output dwindles to near non-existence. But what do you think about this?