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Kai_Mao said:
I think we have to consider this with the scenario that Game Freak is dealing with. First time developing a game in HD in, supposedly, a short time span (1-2 years, probably less than 2 years). I’m no game designer or engineer but that’s a pretty good amount of pressure to have.

I’m not excusing anyone from Game Freak. Heck, we haven’t even seen the game in action and I’m not really gonna take a blurry screenshot and make assumptions out of it. I’m just taking things into consideration.

Yes, I have taken that into consideration. But Nintendo was also new to HD game development and pushed out Mario 3D World and Mario kart 8 eventually. Though yes, their first HD Mario game looked like NSMB Wii, Nintendo Land did not. 

You're not wrong, it's a lot of pressure, but one would think Gamefreak would have R&D working on HD demos during the Wii U era, if not that's kind of foolhardy and gives off a procrastinator mentality. This is why you have a R&D department, so you don't fall behind the times. The screenshot, no matter how blurry it is, it still looks like a 3DS game. A similarly blurry screenshot of Breath of the Wild would not throw me for a loop as a 3DS title. 

I think it's fair to judge this screenshot because personally I've had to analyze other 3D artist's work for 6+ years. And I got bodied when I couldn't critique and analyze it well, after all that time, I can say that I find my analysis to be a fair one. The only thing seeing it in action would do is show us how smooth the animations are in this case. Getting a better resolution out of it still wouldn't speak to me. But if I'm wrong and this turns out to be the most beautiful thing ever, or better than I thought (based off the screenshot) I'll eat crow and say I was wrong in a second. But If this is final work, I don't think I will have to do that.

Last edited by Ljink96 - on 16 May 2018