TH3-D0S3R said:
I'm talking on the fact that Star Fox Zero bombed hard for Wii U exclusive standards. I just cant comprehend why they would go right back to an IP that severely underperformed on a disappointing system where nearly every Nintendo exclusive sold well on. I think if they wanted to rework the Star Fox franchise this would be the exact way to do it (because let's be honest, Star Fox's system of a $60 game for a 3 hour on rail shooter is sorta outdated in today's modern gaming landscape). However, Star Fox (minus Star Fox 64) has performed relatively equal to F-Zero. I just think it would be better to revisit a franchise that hasn't seen the daylight for 15 years than to rework a franchise that is seemingly dying as compared to its peak. Again, if this is real, I trust Retro to make it work, it's just not what I wanted and I don't think it's likely. Until this is shown off in the E3 Direct, I have no reason to believe this is real. |
I know what are you talking about, but like I wrote, Star Fox Zero wasnt good game and thats why didnt had good sales, but that doesnt mean that next game want be good or that will perform same. Also this game doesnt sound at all like classic Star Fox game it sounds like F-Zero/Diddy Kong Racing in Star Fox universe. Also, this game could easily be in development before Star Fox Zero was launched.
Asriel said: Kotaku are reporting that Retro were working on another game that had a troubled development which may have been cancelled; Game Informer are reporting that it's Star Fox that's had the troubled development; IGN are reporting SF: Grand Prix has a 2019 release date. Odds are this is real - I'd like it as a 2018 release, but the 2019 release makes sense in light of the Kotaku/Game Informer suggestions. If another project was cancelled, or this game has had a troubled development, it makes sense that it won't be ready this year. |
No, other game has troubled development not this one.
Mar1217 said: Hating/Praising relationship since 2001 |
This.