By using this site, you agree to our Privacy Policy and our Terms of Use. Close
KLXVER said:
Nautilus said:

I cant say for everyone, but I wanted Capcom to make a real effort and port World, not a expansion of a remaster of a 3DS game.That also extends to Capcom as a whole, I want to see less of MH XX and SF II Final Challengers, and more of RE 7, MH World, DMC V on the Switch.I want real effort on the games that Capcom brings to the Switch, not afterthoughts.MM 11 is a good example of a company doing the right decision for the franchise, the profit they may earn from it, and for the fanbase of that console.Even if Megaman is not as relevant as it used to be.

Well at least they release games at all. Third parties just wont do PS4 like numbers on the Switch. Maybe a few indies can do that, but not bigger 60$ games.

Since when does a game on the Switch need to sell as well as the PS4 version?As long as it makes a profit, there is reason to port over.Just look at bethesda and EA for example.Both released 60 dollar games and enjoyed success, even when they were late ports or inferior versions.Imagine if then companies started releasing their games day and date on the Switch.Not to mention that you need to built a fanbase on the system to start having more success.Bethesda knows this.And yet Capcom, a company that is already very well know by Nintendo fans( and MH having flourished on Nintendo platforms) dosent know these things I just said?

 

For as much as I am loving all the recent games they have been releasing, Capcom management can be very incopetent sometimes.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1