Mandalore76 said:
Those practices seem tyrannical when viewed through a pinhole, until you see that they were necessary in order to revive the video game market in North America. Atari, which had no such restrictive measures in place allowed the 2600 to drown in a glut of shovelware that turned consumers off from video games for almost half a decade (the video game market in NA crashed in 1983, the NES exploded in popularity 87-88, peaking in 88-89). |
Sorry but there is a complete middle ground between the tyrannic practices of Nintendo (which as positive effect made publishers open a lot of subsidiaries to launch more games) and the complete lack of control and quality. And Nintendo kept a lot of those on SNES (which was already past the market crash) and some bad practices they kept for even longer... the high price and low cost they still keep.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







