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DonFerrari said:
Mandalore76 said:

I merely caution that video game forum posters are not representative of the video game buying public at large.  To think so is folly.

To your claim of Nintendo being "greedy", their sole business is to sell video games.  It's not a side venture where they also sell computers, movies, dvds, music cds, televisions, etc.  They don't do annual releases of titles like Call of Duty, Fifa, Madden, Assassin's Creed, etc where they would need to slash prices to get rid of old stock and make room the next title.  They do, however, have a Nintendo Selects line with reduced pricing for their best selling games same as Sony and Microsoft have with "Greatest Hits/Essentials" and "Platinum Hits/Xbox Classics". 

This doesn't mean that I agree with all of Nintendo's pricing decisions.  Their chosen price point for Donkey Kong Country Tropical Freeze would be a good example of that.  I bought the game on Wii U, but will not be buying it on Switch.

Sure the forum doesn't equate all, but since we can't listen to the ones that aren't talking that is kinda of a useless point. And for that I addressed the sales as general which seems to have a nice and steady sales over the years without a price cut so as I said, the fanbase seem to approve of the practice.

They do release a lot of games every year and I would probably be right if I supposed Fifa, Madden, AC and others cost more to make than what Nintendo makes, some sell less and most at lower price. And no company thinks "oww since I also sell VCR I guess I should take a loss or make low profits on the gaming division". So even if you want to write off EVERY OTHER COMPANY ON THE MARKET inventing an excuse for each, the fact remains that Nintendo is the one that keeps the price high and customers approve of it. And Nintendo select unless I'm quite wrong takes a lot longer to be released.

Should perhaps look at the practices of Nintendo from the NES/SNES days that will also show you a lot of greedy and tyrant practices of Nintendo that dates back all the way.

Those practices seem tyrannical when viewed through a pinhole, until you see that they were necessary in order to revive the video game market in North America.  Atari, which had no such restrictive measures in place allowed the 2600 to drown in a glut of shovelware that turned consumers off from video games for almost half a decade (the video game market in NA crashed in 1983, the NES exploded in popularity 87-88, peaking in 88-89).