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adisababa said:
God of War is great but as a hack and slash it is kinda outmatched by DmC, Metal Gear Rising and Bayonetta, those games have far better level designs, more fun gameplay and it's a lot more colorful and flashy when you fight in those games. The set pieces are absurd and over the top, something which God of War is not.

God of War has the better story, visuals and cinematics but as a hack and slash game it isn't really the king. Also God of War doesn't feel too much like a hack and slash game anymore, you dodge a lot more, take care of spacing and parries, it's a lot more time based. Moreover, the boss fights were really lacking in the game, the Stranger Boss fight was definitely the best but we got nothing after that.

As for any effect that God of War will have... I think it will push devs to go for more cinematic games and better visuals. But the hack and slash genre is and will be owned by Bayonetta and DmC.

Better level designs LMAO. Bayonetta and DMC have the worst level designs of any games I know. Its the combat that makes those games good.

God of War has incredibly fun gameplay and is a colourful game. The set pieces in God of War games have always been more epic than any other hack and slash game. Bayonetta set pieces are so ridiculous that they feel incompetently put together.

KLAMarine said:
Aeolus451 said:

What does the term mean and what is generally used to descibe? There's your answer.

This is the definition I'm familiar with: http://tvtropes.org/pmwiki/pmwiki.php/Main/ButtonMashing

Mr Puggsly said:

Well depends on what fighting games you're referring to.

Arcade beat em' ups can be hack and slash. You're generally fighting waves of enemies and mashing the attack buttons. While console beat em' ups could be a little more strategic in comparison.

I always considered Tekken and Soul Calibur button mash fighters. They're arguably complex fighters, but button mashing combos is effective. Meanwhile traditional arcade fighting games like Capcom games, SNK games, Killer Instinct and Mortal Kombat are more complex. Generally less accessible to casuals.

I was thinking just in general: button mashing means mindless and frantic button pressing whether playing Tekken or Mortal Kombat. http://tvtropes.org/pmwiki/pmwiki.php/Main/ButtonMashing

Any game with close quarter fighting can be a button masher if you want it to be one. Dark Souls can be played by just R1 spamming and timing your dodges.

collint0101 said:
I honestly hope GoW doesn't have much of an inpact on the genre. The last thing I want to see is games like Bayonetta or DMC scale back their combat for the sake of rpg elements and cinematic gameplay

Never said that they will be RPG and cinematic because God of War is such a game. I'm saying it will hep them sell due to public perception.