mZuzek said:
I don't think you're wrong, if I remember correctly the Xbox 360 was the same, but that was way back in the day. Don't really know how it works now. Either way, the only thing I really really care about is an improved online, and it doesn't seem like we're getting that. It's been almost a year since Splatoon 2 and it's still absolutely baffling that it uses PvP and has a worse tick rate than the first game's, which was already very bad - this is a game Nintendo is (vaguely) trying to push as an eSport, mind you - I can only imagine how worse it'd be for other games. I mean, this shit is just unacceptable. I'd pay $20 for a Splatoon 2 and a Smash 5 that I could play online with no lag or disconnects or input delay or whatever bullshit, but I don't think that'll happen, so I've every right to be disappointed. |
Well, they didnt go into details, at least not greatly, so lets see if they will bring dedicated servers for their own games at least.Or if they will restructure the service completely.We will probably hear more at E3, though not necessarily on the conference itself.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







