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curl-6 said:
Nautilus said:

It didnt start last year, we all know it.It probably isnt in late development, but its not far from it.If I were to guess, it must have started development along with Samus Returns.Nintendo might have announced this early in an attempt to drum up hype for the Switch(remember that they still needed to solidify the console success), but they wouldnt pull a Square and announce a game with 6 months of production.No scratch that.It would probably be in pre production if that were the case.

And Uncharted was always a very successful franchise, since the start.Its simply doing better now because it is in a better selling console.And you know, it is better regarded than Metroid, for better or worse.Metroid on the other hand, never sold more than 2.5 million units, and that only happened once with the first Prime on Gamecube.

This MIGHT be Metroid big breakout, but lets not put the cart before the horses.Nintendo wont put a huge buckload of money behind it if its not a garanteed success as Mario, Zelda and Animal Crossing, to name a few examples.Hell, they didnt do it for XC 2, and that franchise is farring better than Metroid in recent years, so lets not expect too much.

I'm not expecting too much; like I said a few pages back, I expect that Nintendo will cheap out on this game and that as a result it fall far short of its potential. I am quite pessimistic about MP4's prospects on the whole.

I dont think that Nintendo will cheap it out either.I just dont think they will go all in on it, hiring a team of 200+ developers for this game alone, in order to make the best Metroid that it ever was.I think Nintendo will do indeed try to make it the best it can, as financially safe it can.I imagine that they will give it a budget that 750k to 1000k sales will be enough to break even.That should be more than enough to make an excellent game, based on how XC 2 turned out to be and how staff constrained that game was, and hopefully bring that franchise back from the dead.

Hell, I still think that not bringing Samus Returns to the Switch was a mistake.That game would have sold far better on it.Hopefully that gets announced by E3, even if its a digital only release.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1