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curl-6 said:
Wyrdness said:

That's a misconception that it could expand the userbase, truth is Metroid requires too specific a taste for it to reach sales of 4m and Prime had the luck of the draw because people back then thought it was going to be a Halo like Sci-fi shooter (this was before the time of Youtube, social media etc...). Only way Metroid would expand the userbase would be if it changed from what it is which the current fanbase don't want, this isn't a series were you need to be into one or two particular things in your preference this is a series where players need to be into numerous things, Metroid is one of those series that will always have the same userbase range as a result.

Other franchises and new IPS are better prospects for expanding the userbase.

People said Zelda would never sell 10 million. That Xenoblade would never sell over 1 million. On Switch, games are no longer limited by the past sales ceiling of their series.

Zelda has far broader appeal (the worse selling mainline Zelda games still sold more than the best selling Metroid game) and much more freedom unlike Metroid plus no one ever said Xenoblade would never sell 1m the first game nearly did with a limited release you're going to have to link those who said that. Metroid requires far more from the players taste than these games and has since the NES days. Zelda is an adventure series with the recent game going massive open world with sand box mechanics BOTW even dropped focus on dungeons some Zelda fans are unsure about, Xenoblade is an open world JRPG with an in depth battle system that's easy to get into, Metroid is it's own niche in the industry to the point its its own genre along with Castlevania the latter of which has even been shelved by Konami due to its limited appeal which is the result of require such an advance taste to get into.