John2290 said:
1. Expect to wait a long, long time. That tech is taking the business route for sure, proper AR i mean so we aren't mistaken not the augmented cameras on your phone, and it's going to take an extended period in business and industry to incubate to consumer prices. I have a little faith in the Majic leap but I think it'll be drastically more expensive than VR devices were at launch and be a hell of a lot more restricting. That good thing here is it'll cement its self by taking the same route as PC's and Laptops much better than it would jumping straight to the high end consumer, it'll also garner more faith as the potential will unfold before the eyes of the average consumer without jealousy bringing down the image of the products. 2. VR is here now, this decade and with a very wide catalogue of games, life's to short to continue waiting if you're interested, you could be hit by a bus and never try it, there could be a majour recession, perhaps the whole crytpo mining will kill the whole consumer computing industry. If only someone would implement communications technology and meld it with AR so the phone companies can get the shit on data plans so it can go straight to consumer and evolve hundred fold within the decade like mobile phones and tablets...hmm, oh wait, Google tried and it got laughed out of existence...pity. |
1. The thing about AR is that it can take many forms. It might not take much more than what we already have for AR to explode - or it might be just like you said, but I think AR is versatile enough to find an affordable way.
2. VR is here and now, but it's still quite expensive, plus on PC it requires some fairly powerful hardware to accompany it. Personally I'm not convinced of software either, even though the situation has definitely improved. Still, I don't think there's anything revolutionary out there that would make me really desire VR. Right now I consider VR a thing that would be nice to have but not for the price it costs and what you get for the cost. I don't have much experience with VR but enough to see what the fuzz is about - and also enough to see that it's unlikely I would find paying the cost justified at the moment.







