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AngryLittleAlchemist said:
Cobretti2 said:
Honestly Nintendo should update the firmware so the Switch doesn't recognise any cart below 8gb.

Will be interesting to see if their is a class action lawsuit form the US on this lol

....what...?

Indie games ? 

8GB cart is equal in cost to a Ps4 disk, so there's a certain amount of logic to what he's saying.

It would prevent publishers from uneccessarily cheaping out like this, while putting no additional strain on anyone. With the prices of the carts coming down the minimal capacity could rise steadily. Sure, it's an absolute waste of resources, but seeing that big publishers obviously can't be trusted to make rational decisions anymore, it's not the worst option.

I don't think it's feasable anyways to do it with a firmware update,  since it would likely break compatibility with existing games, but Nintendo could simply cease to offer carts that are cheaper than disks.

Nem said:
Nuvendil said:

These aren't the N64 days, these carts are just flash memory cards.  Nothing fancy about it.

Cost varies by capacity.  32GB increases cost of goods by around 60% for 3rd parties.  8GB carts come in even with PS4 discs.  If carts were more expensive from the base capacity on up, you wouldn't in a million years see Bethesda use a 16GB.  

http://www.nintendolife.com/news/2017/09/feature_exploring_the_switch_tax_and_why_nintendo_was_right_to_use_game_cards

This was all revealed ages ago by Daniel Ahmad, a highly credible and legitimate industry source. 

If this collection was over 8GB, Capcom would have a leg to stand on.  But this could fit on a 4GB cart.  They are actually opting to spend *less* on the Switch physical version than the PS4, cheaping out with what seems to be a 1GB cart, the cheapest one being made.  They may as well be shipping a download code in a box.  Capcom is just being a miserly prick.

Well, he does admit that the information isn't disclosed and is just speculation. The existance of an NDA still speaks volumes to me.

Anyways, it is only logical that companies evaluate how much they predict to sell and adjust their risk and margins where they find it favorable.

Again, it's just something you can expect to happen on cartdridge based systems. 

Actually one of the manufacturers of nintendos carts (it's the same manufactuer that also make the 3DS carts) released a statement that they expected to be able to produce 32GB carts at the price of BDs shortly, before the Switch launched. I've always assumed the NAND price hike got in the way of that happening according to their roadmap.

But if I had to guess, 16GB is probably only slightly more expensive then PS4 disks. Definetly nowhere near the 10$ precehike we've been seeing. It's just a nice round numer and an easy excuse to pricehike.

Limited Run Games has also talked about the expense of carts over a certain capacity if I remember correctly.

Last edited by SuperNova - on 04 May 2018