Rob5VGC said:
Your GoW (4) mention could have been interpreted as a comparison between it and the KH handheld games. That's why I asked for a clarification. Of course you'd say what the devs say is irrelevant after I refuted your claim from the director and especially by bringing up the in-game character entries in the journal, but you're the one who, as I expected since this is a KH thread, brought up its story and said its confusing and impossible fjfgjhghgjjgj. I'll save myself from typing an essay and just say: The power of ignorance cannot be measured. No, I'm not calling you ignorant with that statement. The moment I saw you say "The story seems so complicated and impossible...." and "it doesn't have much hype for now either", I knew what you knew. Then what you said in the bold added fuel to the fire. We must be seeing different things. Typical KH thread. |
You can note that I talked about "mainstream hype". I know KH is very good and has a faithful fanbase hyped about it. Of course if you look for it you will find explanations for the story and it will become a lot easier.
I'm talking about the general audience, who didn't buy huge amounts of the previous games already. I don't remember lots of IPs growing a lot all of a sudden with a new installment continuing an existing story. GoW is growing thanks to new gameplay and new storyline, but that's it. Uncharted 4 did better than the previous ones for various reasons (TLOU, new console, first huge 1st party on the console...). If the story is unrelated like the FF games or GTA, sure, no problem.
GoW could get close to 10M sales, at least 8M is easily doable. KH went from 6+M to 4+M between the first and the second one. And it was on the PS2 userbase... I don't get why the fan base would double this time just because "we can check the journal in-game". Broad audience doesn't care about that. The question is "Can the trailers and marketing push new players to jump in this story on the way?".
If you want to convince new players who didn't care about the IP until now, you need a story able to engage neophytes, trailers showing a very interesting gameplay with a big marketing, and awesome reviews (like 90+ on MC, the 85 zone being full of "maybe one day" games). For now, from an outsider point of view, KH is just another good JRPG with a specific audience, not made for everyone. And so it won't sell to everyone, like a lot of Japanese games releasing every year.
I'm sure we're seeing different things. But this topic is about how outsiders like me will see the game, and how many of them will decide to try it for the first time. Because even if all the people who bought the previous games buy this one too, it will surely lose to GoW. So you can disagree with what I'm feeling and you could even be right in theory, but marketing and sales are not about theory or even truth.
I'm a fan of VN and niche Japanese games and they're awesome for me, but I get why the mainstream audience doesn't care about it. Maybe they're ignorant (and maybe I am), but at the end nobody cares about that. The game sells or not. That's it.
Last edited by Faelco - on 04 May 2018