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VAMatt said:
John2290 said:

Actually 1080p looks fantastic in the PSVR headset, it's the screendoor effect that gives you the impression of less resolution. For me, the 15 foot cinema screen right in front of you trumps that negative, it actually makes you feel like you're at the cinema also. However I do agree partly that the screen door effect needs to be reduced for media consumption in VR but saying it's worse than 720 on your phone...nah man. It's on par with 720p easily however I've never had any meaningful time hands on with anything less than PSVR which I hear the oculus GO gives a run for it's money in this department.

You're obviously correct that its not actually a resolution issue.  But, IMO the screen door effect makes the perceived resolution worse than 1980's SD television.  It is not even remotely close to the quality of a 720p TV.  To get a good feel for how far it still has to come, try watching golf in VR.  You cannot even see the ball.  I was able to see the golf ball on TV in the 80s.  

Regarding the screen door effect, I'll note that PSVR is much better than GearVR.  Rift and Vive are a bit better than PSVR.  I've not tried the golf test on any of those.  But, I've been playing with Rift since DK2, and have used the retail versions of all of them.  The screen door effect has always been, and seems likely to continue to be, for a very long time, a significant problem for me.  

This reminds me though.... I played Minecraft in VR, and thought it looked great.  The fact that it doesn't depend on ultra-modern graphics probably had a lot to do with that.