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LipeJJ said:
Lonely_Dolphin said:

In terms of being a hardware seller attracting new audiences to the system, I'd say it's a flop. Made no impact on hardware the week it launched, whereas even Kirby caused a slight bump. Now you could say it kept Switch sales from being lower, but Labo had a harsh drop this week despite hardware being up, so that can't be the case. It could still do well for itself sure, but I doubt it. 

I always expected it to have a slow start and then burst on the holidays. I think that's going to be the case for hardware as well, but we'll have to wait and see.

That'll for sure be the case for hardware as it always is, but not every game gets significantly boosted by the holidays. I suppose it still remains to be seen if Labo is an evergreen title, but again I doubt it. Since Labo isn't drawing in it's target audience, it only has core gamers to try and sell to.

 

Medisti said:
Lonely_Dolphin said:

In terms of being a hardware seller attracting new audiences to the system, I'd say it's a flop. Made no impact on hardware the week it launched, whereas even Kirby caused a slight bump. Now you could say it kept Switch sales from being lower, but Labo had a harsh drop this week despite hardware being up, so that can't be the case. It could still do well for itself sure, but I doubt it. 

Then 95% of games are flops by that criteria. In terms of numbers, the Variety pack did okay. Not great. Just okay. The Robot pack we can probably call as a flop, since it sold so much less and dropped so much more so quickly.

Like Nintendo themselves said, Labo is not traditional game, it's main purpose was to bring in new audiences (kids/familys interested in making toys), not sell to the existing ones (mostly adult males).