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Louie said:
zorg1000 said:

If it happens all the time than you should be able to provide some examples. What are some new IP aimed at kids, families or casuals that had massive first week sales?

Why are you moving the goalposts? I was talking about blue ocean products, not products aimed at kids and families. But if you want to do this, what about the examples you gave? Wii Sports, Wii Play, Wii Fit? The first Mario Party was a big hit, the first Kirby game... But again, I was merely saying that blue ocean products can sell very well right from the start. It's disruptive technologies that often start at a low market tier that isn't very profitable and then move upmarket (mini mills, personal computers, the tiny disk drives used in the iPod, digital cameras, etc.). The Wii was actually an anomaly in this regard as Sony and Microsoft were totally overshooting the market (599$ PS3 and HD even though only about 10% of households had an HDTV in 2006) and thus the console sold extremely well from the start, which surprised Nintendo.

But that wasn't really what we were arguing about. I'm still saying that Labo (with it not being a blue ocean or disruptive product and having seen only moderate sales in Japan so far) is not going to be the big mass market hit Nintendo wants it to be. That's all I'm saying and I'm basing this on two widely known business theories and Japanese sales compared to Nintendo's marketing push. Nothing more, nothing less.

I think the more interesting questions are more closely related to this thread (so back to topic I guess): Is Nintendo going to meet their sales targets this year? What kind of games do they have up their sleeves? Will the Switch mostly be aimed at existing Nintendo fans in the future or will Nintendo's new president try to expand Nintendo's market beyond the 3DS + Wii U (+ maybe the Vita in Japan) pool of customers? My prediction is that a Switch aimed at the existing Nintendo fan base will see decent but not amazing sales (70-90m) but a Switch that also targets the lapsed gamers and the expanded market will be extremely successful (120-150m units lifetime). 

How am i moving goalposts?

Your original statement that i quoted was that the market did not respond well to Labo.

I asked what that is based on and you said FW sales in Japan.

I provided a dozen examples showing that FW sales of new IP aimed at kids, families or casuals do not mean anything and asked for examples of these type of games with large FW sales.

You have yet to provide any examples.

 

You keep giving long winded responses that dont really pertain to anything we are talking about, you cant use FW sales as proof of the market not responding when most new IP aimed at the target demograhic do not have large FW sales.



When the herd loses its way, the shepard must kill the bull that leads them astray.