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Chazore said:
GOWTLOZ said:

I was talking of gameworks moreso than their ambient occlusion techniques, I know they have some of the best technologies available.

As for AMD technologies being a gamble Tomb Raider and Rise of the Tomb Raider were partnered with AMD and ran amazingly well on Nvidia hardware like my laptop. AMD technologies are open sourced which allows devs to optimise them for all graphics cards.

Some AMD games might not have worked well with Nvidia GPU because of the devs failing to optimise, not because it was an AMD partnered game.

Their Ao techniques are also included as part of their GW side of things. GW isn't just solely related to Hairworks and water physics.

 

Yes, and other AMD sponsored games ended up running not so great on Nvidia hardware, like Wolfenstein 2 and Deus Ex: Mankind Divided.

 

I fail to see how we're able to excuse one GPU company from virtually all and any fault, but not the other. That's bias if anything. 

AMD techniques are open sourced so if it doesn't run well on Nvidia GPU its the developer's fault for not optimising.

Nvidia gameworks is close sourced and can't be optimised for AMD GPU's. Big difference.