Louie said:
Your first question: That actually happens quite a lot. The products that sell bad at first a lot of the time are disruptive technologies not blue ocean products. I know that it's not uncommon for those games to sell over the long-run. But again, considering that Labo is not a blue ocean product, not disruptive and had moderate sales despite a big marketing push I still think Labo is not going to be as big as Nintendo wanted it to be and won't sell as many consoles as Nintendo had hoped. By the way, if Labo is going to develop legs and lift platform sales, it's probably going to show around week 8-10. Iwata said that - for some reason he didn't know himself - the expanded market games on Wii and DS started to give the platform a boost after that period of time. I just don't think Labo will do that. |
If it happens all the time than you should be able to provide some examples. What are some new IP aimed at kids, families or casuals that had massive first week sales?
When the herd loses its way, the shepard must kill the bull that leads them astray.