contestgamer said:
You can have the existing BOTW world PLUS massive OOT/MM style dungeons. You're not subtracting, you're adding dozens of hours of gameplay. Everyone would be happy. It already has dungeons anyway, the divine beasts. However they are short, with cookie cutter designs and music. Make them more massive and intricate, with well designed, detailed rooms and puzzles and OOT/MM style orchestral music and you have a better game. |
You're adding clutter that's the problem as these dungeons already have their void filled by the shrines, dungeons stopped being enjoyable for many people and started becoming tedious this is why the shrines are so well received a positive reaction because they're not these long drawn out moments like in previous games should the player decide to dabble in them.
BOTW did what the series needed and reduce all of that to focus on the world, as someone has mentioned they became discouraging where as exploration and discovering was never really touched on in the prior games. If anything they shouldn't be adding dungeons but more towns, secrets and places to find.







