Over the past few days i've been reading the news mainly from gdc and people from the industry saying that it's difficult to make more risks now in nex-gen, mainly for two reasons: the need to spend money on showing the power of HD, and the reluctance on spending that lot of money in new games no one knows if they will succeed. Can Little Big Adventure be a million seller, for example? Viva Piñata failed on that attempt, didn't? Will the publishers start risking more on the Wii in cost-contained productions?