flashfire926 said:
The difference here is, Xenoblade is Monolith's main series. That has always been their jam, that's what they are good at. The only reason Pikmin gets sequels is because that franchise is Shigeru Miyomoto's baby. I'm not suggesting ARMS was a failure. Infact, I admit that it did quite well for what it was. It probably earned more profit's than Xenoblade 2, as you suggested. However, if you're Nintendo, do you send the Kosuke Yabuki team to..... a) Make Mariokart 9. A game that is basically guaranteed to sell at least 10 million units on Switch (probably much more than that) b) sequel to ARMS, something that may not even hit 2 million (first game only sold as well as it did because next to nothing on the switch when the game launched. Now, that advantage will also be gone). You could put another EPD team on it, sure. But what team? Take the koizumi team off 3D Mario? Take the Aonuma team off Zelda? Take Nogami team off Splatoon? Heck no, to all of these. The only one that would do it is 1,2 Switch/Labo team.
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This logic would lead to no new games at all and only more Mario Karts. This logic wouldn't even allow ARMS to be developed at all but another Nintendogs instead because those games are also made by the Mario Kart team. Cost of opportunity may be a nice catch phrase but they are not the single reason for why a game is made. The underlying situation is to be regarded holistically.