DonFerrari said:
You are confusion value with price and cost. But please entertain me on how a game that you buy once and can play in 3 platforms have "less" value than a game you buy once can only play in one device but the device itself plays in more options?? So should PC games be more expensive since ever you could buy on Steam and play in multiple HW and/or use a notebook to play on the go, or on the power outlet or plugged to the TV? And since we are at it, should the games on Wii and WiiU cost less than in PS360 and X1PS4 because they had lower performance? Or should the games on Switch cost more than on X1PS4 because you can play on the go and docked? Or should games on X1PS4 cost more because you can also play them on X1X and PS4Pro? Nope, no one here would be able to explain the difference between the HH and the Console mode of DK, because they don't exist. It's a single game that you can play docked or on the go. Nope, not talking nonsense, If it wasn't you, it was someone with the very same discourse about "simple" vs "complex", "2D" vs "3D", etc. More demanding game is related to how much of the processing power the games drains from the system, it may seem like being 3D, fast paced, photorealistic should be more demanding, but that doesn't make it be the case everytime. I believe this discussion was made on a Doom Switch thread where someone was defending that a game running at sub-720p and 30fps was more demanding than a game at 1080p60fps on the same HW, which is obvious, because if the first wasn't utilizing all the resources then it would have space for more res or frames... but the other person was talking about the other game genre, collor pallete, etc saying it was more demanding (which is the confusion between perception and reality). You may say otherwise, but all you have done in your post is defend them. |
No, I was talking about value not about price and cost. You dont make any sense, bu pls tell me what is game that you can buy only once and play on 3 different platforms, and how that exactly has anything when we comparing game playing on Wii U comparing to Switch!? I was talking about Wii U compared to Switch games, even PS4/XB1, not to PC/Android platforms wich are quite difrent compared to console platforms. Game that could be played in full handheld and full home console mode definatly has higher value than game that could be played just in handheld or just in home console mode, Hyrule Wariors for Switch definatly has higher value compared to only 3DS version of game compared to Wii U version of game, but that doesnt mean that game need to have higher price point. If you have hard time to understand that than problem is with you. Performance of games never effect price point, if that is a case PC game actualy wouldnt be cheaper than PS4/XB1 versions of games.
Lol, but thats a difrence, you can play one same game in full handheld mode or full home console mode, thats main concept of Switch.
Its simple DKTF 2D platform game cant be more demanding than 3D action game like Bayonetta 2 or racing game like MK8D.
I relly dont care what you think, you can take what I wrote whatever you want, I just saying whats their point of view, I dont agree that game that on Wii U was $50 need to be $60 on Switch.
Last edited by Miyamotoo - on 25 April 2018






