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LudicrousSpeed said:
DonFerrari said:

PC games launch for 40usd and console for 60usd, so even at launch their are cheaper.

You don’t game much on PC, do you? This is pretty objectively incorrect.

Yeah, thanks to having multiple storefronts competing for digital purchases, plus infinitely more indie games that are priced appropriately, software is cheaper on PC. But at launch, no, there is not a 33% advantage towards PC. On some occasions you might have a cheaper PC version because there is no physical version or retail chunk added on, but that’s rare. A vast majority of the time, a $60 game at launch is $60 regardless of platform.

You are a little late for that. There have already been this discussion and show that mostly they will launch at same price but drop a lot quickier. But thanks for entering and putting some more context.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."